using System.Xml.Serialization;
using System.Collections.Generic;
using System.Collections;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

using SumGam.Globals;
using SumGam.Structs;
using SumGam.Classes;
namespace SumGam
{
    public static class States
    {
        public static BaseState TitleScreen;
        public static BaseState MajorState;
        public static BaseState MinorState;
        public static BaseState BlankState;
        public static DialogState Attributions;
        public static MenuState MainMenu;
        public static GameState GameState;
    }
}